Adding some more judges, here and there.
[andmenj-acm.git] / UVa / 10167 - Birthday cake / 10167.cpp
blobbf19aeb11664a03d22911ae1621b50056aeaf282
1 #include <iostream>
2 #include <vector>
3 #include <algorithm>
5 using namespace std;
7 int n;
9 struct point{
10 int x, y;
11 point() {}
12 point(const int &X, const int &Y) : x(X), y(Y) {}
15 struct line{
16 int a, b;
17 line() {}
18 line(const int &A, const int &B) : a(A), b(B) {}
22 //Returns positive if p is to the left of line l
23 //Returns negative if p is to the right of line l
24 //Returns zero if p is colineal with line l
25 int cross(const point &p, const line &l){
26 point q;
27 q.x = l.b;
28 q.y = -l.a;
30 return (p.x*q.y - q.x*p.y);
33 bool check(const vector<point> &c, const line &l){
34 int left = 0, right = 0;
35 for (int i=0; i<2*n; ++i){
36 int t = cross(c[i], l);
37 left += (t>0);
38 right += (t<0);
40 return (left == n && right == n);
44 int main(){
45 while (cin >> n && n){
46 vector<point> cherry(2*n);
47 for (int i=0; i<2*n; ++i){
48 cin >> cherry[i].x >> cherry[i].y;
51 bool found = false;
52 for (int i=-500; i<=500 && !found; ++i){
53 for (int j=-500; j<=500 && !found; ++j){
54 if (check(cherry, line(i, j))){
55 cout << i << " " << j << endl;
56 found = true;
63 return 0;